deviant ART

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Damn crates. by ~Schluberlubs:iconSchluberlubs:


©2007-2008 ~Schluberlubs
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Submitted: Jun 5, 2007
File Size: 254 KB
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Resolution: 800×547
Comments: 5
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Artist's Comments

Picture inspired by Old man Murray's theory that the quicker you find a crate (or barrel) in a game, the worse the game is [link] .

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~nawafma:iconnawafma: Jun 5, 2007, 6:22:47 AM
:D put c4 charges that well help :D

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~Schluberlubs:iconSchluberlubs: Jun 5, 2007, 6:43:28 AM Mood: Gloomy
The only problem is, the C4 and its detonator are in a crate.

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“Zasit Anamalîth, Carpenter is throwing a tantrum!

Felsite Bridge destroyed by Zasit Anamalîth, Carpenter.

Zasit Anamalîth, Carpenter has drowned.”
~nawafma:iconnawafma: Jun 5, 2007, 7:16:19 AM
Oh man that well goes you to the moon if that happens KABOOM!

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~StarSaberPL:iconStarSaberPL: Jun 5, 2007, 9:46:01 AM
So you must be REALLY careful with them ^^

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~Galaxieretter:iconGalaxieretter: Jun 5, 2007, 3:40:36 PM
Now that website was hilarious...

And so true... I mean hell, Duke Nukem 3D, one of the greatest FPS of its time had a crate DIRECTLY behind the starting point for the player on episode 1 level 1.

A Crate... bigger than the player... in the corner of a ROOF!

A ROOF?! With no access to it. Ah whatever.